Problem running the demos on Windows solved [updated]
We've received a lot of reports that the demos don't run on many of your Windows systems. Symptoms are that the demos just "don't start" and if you then have a look into the log file, you will find something like this:
[Error]: C:\PLDungeonDemo_Windows_23082010\PLRendererOpenGL.plugin: Can't load the plugin library 'C:/PLDungeonDemo_Windows_23082010/PLRendererOpenGL.dll'
[Error]: Can't create renderer context instance: PLRendererOpenGL::Renderer
We've looked into that and found out that one of our runtime dependencies for the OpenGL renderer plugin was still using the MSVC Debug runtime. So on computers that do not have MSVC installed, this is not available and therefore it fails silently when the system tries to load the OpenGL plugin (PLRendererOpenGL.dll).
We've fixed this problem and uploaded new demo packages, please tell us if it works for you now.
The problem also applies to the SDK, of course, and we're currently creating a new package for that as well. This will just take a little longer, so stay tuned :-)
Update:
The SDK has been updated, so the problem should now be solved for both the demos and the SDK. You can download the newest PixelLight SDK (Version 0.9.2-R2) from the download page. There is no new version for linux, because this bug only applied to the Windows version.
[Error]: C:\PLDungeonDemo_Windows_23082010\PLRendererOpenGL.plugin: Can't load the plugin library 'C:/PLDungeonDemo_Windows_23082010/PLRendererOpenGL.dll'
[Error]: Can't create renderer context instance: PLRendererOpenGL::Renderer
We've looked into that and found out that one of our runtime dependencies for the OpenGL renderer plugin was still using the MSVC Debug runtime. So on computers that do not have MSVC installed, this is not available and therefore it fails silently when the system tries to load the OpenGL plugin (PLRendererOpenGL.dll).
We've fixed this problem and uploaded new demo packages, please tell us if it works for you now.
The problem also applies to the SDK, of course, and we're currently creating a new package for that as well. This will just take a little longer, so stay tuned :-)
Update:
The SDK has been updated, so the problem should now be solved for both the demos and the SDK. You can download the newest PixelLight SDK (Version 0.9.2-R2) from the download page. There is no new version for linux, because this bug only applied to the Windows version.
PixelLight released
Finally, we have released our work as open source and our homepage is public now. Enjoy, and tell us, what you think!

